Forge SMP

EIGHT ELEMENTS

Relics

Every player carries one relic. Pick an element to see exactly what it does, then use the tier control to see how it grows.

Warden

Tier

Silent

PASSIVE

Your footsteps and landings make no sound to anyone, at any range. Breaking and placing blocks can be heard only within 4 blocks.

Sonic Charge

ACTIVE

OFFHANDCooldown 16s

Beam: press to charge, press again to fire a sonic beam where you look; the longer the charge, the bigger the hit.

Hit: pierces 45% of armour and deafens for 3s. Cancel with CROUCH + OFFHAND for a 3s cooldown.

  • Tier 312 block reach, 4-6 hearts
  • Tier 415 block reach, 4.5-6.5 hearts
  • Tier 518 block reach, 5-7 hearts

Scan

ACTIVE

CROUCH + OFFHANDCooldown 20s

Reveals enemies through walls. They glow, with their health shown to you and your allies for 4s. Their sounds are dampened while lit. You glow too.

  • Tier 315 block range
  • Tier 420 block range
  • Tier 525 block range

The Forge

The Forge is the system that creates legendaries. Every one of the eight legendary items enters the season through it, and nowhere else.

A forged legendary is carried, not stored. The slots below track each one, showing whether it has been forged, who holds it, and whether it has been dropped back into the world.

Each legendary is revealed in its own time. Until then, its slot stays sealed.

The Legendaries

  • 01Sealed
  • 02Sealed
  • 03Sealed
  • 04Sealed
  • 05Sealed
  • 06Sealed
  • 07Sealed
  • 08Sealed