Forge SMP

EIGHT ELEMENTS

Relics

Every player carries one relic. Pick an element to see exactly what it does, then use the tier control to see how it grows.

Ice

Tier

Frostbite

PASSIVE

Full charge hits with your infused weapon can apply a stack:

Freeze: 1.5s, or 2s from a tier-5 attacker. Thawing always leaves 2 stacks. Stacks decay if you stop landing hits.

  • Tier 03% chance
  • Tier 115% chance
  • Tier 220% chance
  • Tier 330% chance
  • Tier 440% chance
  • Tier 550% chance
  • 4 stacks+5% damage taken
  • 5 stacks+10%
  • 6 stacks+15%
  • 7 stacks+20%
  • 8 stacksFull freeze

Glacial Prison

ACTIVE

OFFHANDCooldown 18s

Ring: press to aim, up to 6 blocks out, and press again to place; the cooldown runs from the aim.

Cancel: CROUCH + OFFHAND, cutting the cooldown to 3s.

Inside: enemies get Slowness IV and +1 Frostbite stack per second.

  • Tier 33 block ring, 3s
  • Tier 43.5 block ring, 4s
  • Tier 54 block ring, 5s

Freeze Effect

PASSIVE

When frozen you cannot move or teleport. Thawing out leaves you at 2 stacks.

The Forge

The Forge is the system that creates legendaries. Every one of the eight legendary items enters the season through it, and nowhere else.

A forged legendary is carried, not stored. The slots below track each one, showing whether it has been forged, who holds it, and whether it has been dropped back into the world.

Each legendary is revealed in its own time. Until then, its slot stays sealed.

The Legendaries

  • 01Sealed
  • 02Sealed
  • 03Sealed
  • 04Sealed
  • 05Sealed
  • 06Sealed
  • 07Sealed
  • 08Sealed